Latest

Jun
15

Non-linearity

When I explain to folks why I want to create a simulation about software development flow, I find myself repeating
5 min read
Jun
08

A Collection of Games

This week I wanted to highlight a selection of simulations and games that other folks have built that I’ve
2 min read
Jun
01

On Bugs and Customer Satisfaction

Working on the simulation has prompted me to reflect on the intricacies of feedback cycles. In previous weeks I was
2 min read
May
25

Patterns of Guessing

Two weeks ago I published a web-based game, “Guess the Pattern.” As I noted in the newsletter that week, I
4 min read
May
18

Elements of Engagement

A couple weeks ago I wrote about how the first scenario for the software development simulation turned out to be
4 min read
May
11

Guess the Pattern

I find myself returning again and again to the question of how to find the sweet spot between chaos and
3 min read
May
03

Sweet Spot

Here’s the thing about a good simulation: it has a compact set of mechanics while still allowing for a
4 min read
Apr
26

Curious?

You might be wondering what this is. As of this writing there is so little information on the site. What
3 min read